Recent Updates Since March 07 2012 10:36:49.

v1048

- Add support to allow mods to save locally

v1020

- Added 100+ items

v1014

- Bug fixes
- Handle all cases where rubble should remove objects
- Fix line of sight calcs
- Improve targeting consistently
- Damage timeouts last longer
- Stop blood blocking exits
- All quest items now appear 
- More content coming soon!

v1009

- Add on screen targeting button
- Allow users to delete characters
- Fix failed login response
- Fix bag combination problems
- Fix crafting quantity bug
- Fix potential crash on pet food
- Add missing monster kingdoms
- Spelling/Typo/Grammar fixing
- Add dumhed
- Enabled large stash
- Make enchantments sellable
- Fix fire fish
- Prevent large monsters killing bags
- Fix pig sprite
- Mark exits on map
- Improve LOS performance

v1001

- Add pets to the manual
- Add modding detection
- JS version should update each build now
- Show pet abilities on stats page
- Correct image appears on actor info page
- Fix a bunch of typos
- Catch dynamics issues without failure
- Add new creature kingdoms
- Items for quests don't count in stash
- Blood shading toned down
- Make pet food more effective
- Repeat on dpad fixed
- Stashing bug resolved
- Potions only used when needed
- Remove special v1000 item

v998

- Stable pet
- Pet evolution
- Grimey/Rusty/Dirty items for repair
- Music on by default on desktop
- Fixed no place for pet issue
- Poison traps for containers
- Add magical resist modifier for items
- Add more quest info for every quest
- Second alternative for web implemented
- Can now sell pet food in inns
- Pets can now level higher
- Only attackable targets can be targeted
- Pets can not be targted
- Pets can work out if they can't get out of a corner
- Login forces fullscreen off so you can see dialog

v995

- Pets
- Fix dynamic locations bug
- Only apply magic mods to somethings
- Only load remote music if music is enabled
- Area effects now count towards kill counts
- Fix drag view
- Add caching strategy on data store
- Flying monsters can't fly over bars
- Teleport traps get used up
- Enforce single level room joining

v993

- Extra debug for init sound 
- Pirates don't keep charging for passage
- Turn timer on field dressing
- Brighter creepers
- Mobile version gets quick slot keys
- Fix black screen bug
- Only show battery option when it's available
- Make bats fly

v982

- Multi-item delete implemented
- Fix cancel on count dialog
- Fix dragging of items to empty space
- Destroy torches with charge
- Prevent items being placed in water and lava
- Don't accept control input when a dialog is visible
- Player database access more efficient
- New more efficient path finding
- Reduce aggro count
- Dialog title display nicer
- Fix iPad pixel errors
- Space cursors out a bit on big screen
- Auto-rotate on iPad supported
- Fix smashing cracked walls

v979

- Dragging skills to quick slots
- Dragging spells to quick slots
- Fix dragging of items in contains
- Halfed monsters in joined rooms
- Sound off = vibrate off
- Move left hand cursors a bit
- Add secret dungeon number 3
- Lava Fish and Fire Fish
- Lava Rod and Lava Fishing
- Vibrate option
- Disable monster info
- Fix accidental passive attacks
- Fix back from item info in stash
- Back allows cancelling of fishing, digging, etc

v977

- Exit button for fullscreen
- IJKL support
- Space for pause
- Towers don't count towards gate
- XP gain shows reduced
- Fix selling stacked equipped items
- Add corner cuts
- Statues
- Cracked walls count as doors for dungeon placement
- OpenGL rendering option for desktop
- Joined rooms
- Cursors keys work on the map
- Gold chests
- Fix arrow/fire tower placement bug
- Fix poisoned bag bug

v972

- Improve performance
- Fix priest placement issue
- Added dungeon features

v965 

- Gated levels
- Fullscreen mode
- Notification bar support
- Teleporting monsters
- Teleport trap
- Add static arrow towers 
- Add static fireball towers
- Finally fix 9th quick slot issue with selection!

v964

- Allow pushing on to traps
- Fix stashing issues when no space
- No portaling near bosses allowed!
- Add achievements framework
- Add 7 achievements
- Add level cleared indicator

v963

- 22 new quests
- 64 new items
- 5 new treasure maps
- Bug fixes
- Make charge against monsters cleaner
- Fix up description typos
- New shopping interface
- Rare display correction
- Powder kegs tick repair

v959

- Removing scaling - too much performance hit
- Close some streams, hopefully work on the memory issue.
- Add current number of items to buy dialog

v958

- Add confirm dialog for perma-death
- Fix charge into out walls

v956

- Resolve location issues
- Fix screen res
- Add health indicator to monster information
- Remove long press on desktop

v947

- Fix spawn location for bears in the mountains
- Don't allow charge into empty space
- Fix image memory issues
- Make starting out a bit easier

v945

- Add orb of healing
- Add perma-death message at the start of a game
- Fix blood blocking stairs
- Fix blood showing on the map
- Fix music memory issue

v935

- Add aggro monsters that will find you in dungeons
- Fix ghosts disappearing into walls with the key
- Show dungeons on the world map
- Add framework for tracking events and kills
- Track legend kills
- Exploding monsters blood splatter
- Objects can now be pushable
- Inventory re-arrangable (drag to move)
- Revisit world map, now shows location and cities
- Add more music (let me know what you think of the new ones)

v923

- Add world map 
- Add rare kill golden achievements (these will eventually be shown on the players page)
- Added cure potion
- Added cure spell
- Poison blood spray added
- Exploding monsters added
- Monster spawning children on death
- Monsters can have ability to drain rage and zen
- Ghosts can move through walls
- Full list of quick slots in big screen mode
- Drain now gives health to the caster
- Field dressing made more effective
- Allow using stairs when standing on top of them
- Highlight added for one shot spells
- Make freeze arrows take effect
- Make explosion arrows take effect
- Add a stash to thule
- Fix options button
- Fix horse hair bug
- Fix damage reported in log vs damage done

v919

- Add perma-death mode
- Add hardcore mode
- Add big screen option for desktop
- Reduce empty rooms in new dungeons
- Made doors on map clearer
- Fix null town names
- Fix tap area for last quick slot
- Toughen up the new monsters a bit
- Prevent monster spawns in blocked locations
- Fixed the weakening bug as warriors get higher level
- Fix poison attack preventing attacks
- Fix anger spell unusable

v900

- Ninja Set
- Jester Set
- Death Set
- Witch Doctor Set
- Get Jimbob fixed
- 3 new dungeons
- 3 new towns
- 7 new overland areas
- Additional newbie area 
- Extra newbie dungeon to explore
- Add poisonous weapons
- Weaken spell
- Focus spell
- Anger spell
- Drain spell
- Add poisonous creatures
- Deal with moving unknown skills/spells between game versions
- Fix Skoticus name
- Note that double shot requires custom arrows
- 10 new resource items
- 15 new weapons and armor
- 25 new monsters
- Fix back button on stash
- Reduce memory footprint for images on Android

v883

- Chrome Web Store
- Shield bash skill
- Charge skill
- Double shot skill
- Fix saving on options
- Merchant spawns in dungeon
- Add random loot to furniture

v877

- Extend features in infinite dungeon
- More random finds
- Add 3 new enchaments
- Add more crafting raw resources
- Prevent NPCs getting in the way

v874

- Limit field dress effectiveness
- Add crafting NPCs
- Add crafting framework
- Add magic attack enhancments modifier
- Skills can now apply to advanced classes only
- Add junk items options
- Add wandering NPCs
- Add jimbob
- Add scoticus

v873

- Targetting reordered
- Chicken targetable
- Resolve actor rendering issues
- Quest items dropped as bags if no inventory space
- Rebalanced archer item costs
- Can't identify undiscovered monsters any more
- Invisible monsters issue resolved
- Update flashbang description
- Effects now run out offscreen
- Item info updated to handle skills
- Handle tab backing up issues

v865

- Improve iphone performance
- Prevent stash/quest exploit
- Prevent right hand cursors working when center mode selected
- Make move lock an option rather than a long press
- Distract is now random length
- Remove treasure map exploit
- Stun, Push, Distract all have fail chances applied
- Invisibility prevent recharging
- Font loading issues fixed on Android
- Bezerk takes a turn

v843

- Fix Force close
- Fix SD Card handling
- Ryu explains a bit more
- Applet fix for town.ogg
- Manual fix
- Fix Stealth

v840

- Distract Skill
- Push skill
- Stun skill
- Warrior Heal Skill
- Berzerk Skill
- Timer fixed for stepped events
- More infomration on quests dialog
- No Zen recovery when in stealth mode
- Protect Aura low level spell
- Stun melee attack spell
- Reduce charge costs for spells
- Fishing memory
- Android handling of SD card improved

v834

- Add freeze arrows
- Stronger charge potions
- Add treasure maps (5 to complete)
- Spells and Skills save in quick slots properly
- Invisibilty Spell
- Stealth Skill
- First Aid Skill
- Skill trainer
- More shields
- More boots
- Merlin set now available
- Digging and Fishing random finds added
- Add "Learning" spells
- Add spellbook
- Add skillset
- Make stop on hit option available
- Make stat bars visible in inventory screen again
- Use external storage for android temporary files

v831

- Keys stored outside of inventory
- Switch destroy bag button when cursors are switched
- Prevent skip turn spam
- Make casting specials and aura count as a tick for everything
- Support digging via on screen cursors
- Fix level display in towers
- Get keyboard light turned off when in wake lock
- Add confirm for destroy item
- Turn off predictive text for the login box
- Increase path search distance for player
- Speed up projectiles to fix lag
- Icons for spells separated
- Increase item sets power
- Fix pointy boots description
- Back button on character screen activation resolved
- Make resting message not permanent
- Fix talking counting as an attack
- Fix long lasting freeze effect

- Don't run as hot on Android
- Fix for smite spell
- Typo fixes
- Key mapping support
- Updater fixed
- Host of fixes, including the badlands portal issue
- 2 New dungeons
- New continent areas
- 15 new monsters
- 30 new items
- Rework UI again
- Multi-item stash
- Fix typos in descriptions
- Change level of spade and fishing rod
- Add enchantment descriptions
- Update data lists
- Making panning and identification independent
- Fix enchantment issues 
- Fix force close
- Add horse transport
- Identify implemented - long press or right click on a monster to see their information
- Performance improvements for Android startup
- Set modifier shown on statistics screen
- More powerful heal potions added
- Sell All button
- More surprises for digging
- Item set bonus added via modifier
- Enchantment items added
- Enchantment support added
- Cracked walls more subtle
- Digging added
- Change fishing response to a message
- Add support for base damage statistic on items
- Resolve panning targeting issues
- Fix issue with unsynchronized android keyboard input
- Add extra tips for ranged fighting
- Stagger loading to help low end phones
- Show change log on upgrade
- Add shield blocking probability for ranged weapons
- Extra sheet for items and chars
- Quest items available in shops after quest complete
- Stash bug fix for back button
- Portal on rubble bug fix
- Wall smashing bugs
- Added keyboard controls for ranged combat
    - Tap T or Search to acquire a target and cycle through them
    - Tap screen or hit enter to shoot
    - Hit back or escape to cancel
- Confirmation for surface
- Fix lag in java sound
- Add paging for quick slots
- Fix secondary class weapon choices
- Allow some maps to reset after being destroyed
- Don't let ammo +ATK effect melee
- Fix type named reported for combat and advance classes
- Fix screenshot size issue
- Fix item set issues
- Reduce rage, don't cancel on level change
- Make cracked walls more obvious
- Fix save issue with unknown items
- 4 new areas
- 3 new legends 
- 2 new dungeons
- Flying monsters
- Magic resistence monsters
- Show types of attack damage separately
- New areas
- New dungeon
- Big monsters chase more
- Alternate movement of killing monsters near by
- Slight rage tweak
- Add fish pie quest
- Add low health flash
- Adding fishing pole
- Fix legends spawning over other creatures
- Option to turn off quest log
- Beginning of the second continent
- Fixed wandering chicken
- Added levers
- 2 new bows
- 5 new archer melee weapons
- 4 new wizard melee weapons
- Increase magic powers
- Added stash
- Quest info now shows the town you got the quest from
- Can't buy elixirs if you're reached the limit
- More variation in chests
- Web manual added
- Fix warrior rage issues
- Fix magic missle descriptions
- New dungeon
- New Area
- Remove zen cooling
- Add bonus for magic attack
- Reduce fail chance on ranged attacks
- Surface recovery for death
- 3 new quests
- Special arrow ammo
- New shields for archers (semi-rare drops)
- Zen tuning
- Archer bonus for trapped creatures
- Archer more chance of special attacks
- Two new quests
- Add center cursor mode for small screen
- Add auto-updater for desktop version
- Goif helmet fixed.
- Advanced classes
- Purple potion
- Paid pre-activated version on Android
- 3 new dungeons
- Few new areas
- 50+ new items
- 30+ new monsters
- More bug fixes
- Add Head shot for Archer
- Add Bezerk for Warrior
- Add Arror Hail for Archer
- Add Skull Crack for Warrior
- Fix snake rotation issues
- Explosion Spell
- Telekenisis/Move Spell
- Cracked walls
- Can now wear cloak and armor
- Archers have a chance of disarming traps
- Trapped containers
- Add static map support for the overland
- Don't lose quest items with no room in inventory
- Passive monsters 
- Panned view can now stay in place
- Cursors work with move lock on
- Bear traps for archers
- Fix remote upgrade
- S'thel dungeon fix for iPhone
- Add cursor switching for gba players
- Add IAP for iOS
- Add IAP for android
- Add meditation for wizards
- Make charge potions stronger
- Fix Aria dungeon gimped containers
- Fix 0 HP bug
- Fix Dondheim starting location
- More chance of monsters spawning in mid-room
- Fix slot message location
- Message for kill monsters
- Overland maps via XML
- Shop configuration via XML
- Fix golem and snake path finding issues
- Remember whether we were going up or down stairs in save
- Respawn on failed dungeon entry prevented
- Quick slots now auto-refill
- Snail speed fixed
- Add support for chances on predefined items
- Split image sheets
- Elders now indicate when the next quest is
- Level statistics made more interesting for higher levels
- Message for no connection to saves
- Add item info for shop
- Include class details on info screen
- Full inventory now visible
- Make S'thel dungeon harder
- Reduce sell value for items
- No more double rewards for quests
- More details in quest about where to find Yoregot.
- Select option button for keyboard
- Thor text for selling/buying is wrong
- Zen recharge should be 1/10 - max 10 waits to get full zen.
- Performance improvements for the desktop and applet
- Portal over bag fix
- Fix enter on inventory panel
- Hot slots have key controls
- Couple of new spells.
- More enemies.
- New legends
- A set of new items
- More quests
- Add quest cancel script
- New areas to explore
- Sell multiple items from backpack not working - fixed
- Dialog titles can go outside dialog (9 characters)
- Count items in backpack support in if command
- Class in backpack support in if command
- Added move lock, hold skip turn to enable/disable
- Package for quest
- Haptic feedback support
- Ability to buy and sell more items than one at a time
- Hot slots 
- Quest framework
- Bones quest
- Delivery quest
- Equip/Unquip text
- Add info button
- Add item info screen
- Pelts (prep for crafting)
- Teeth (prep for crafting)
- Tier bug on dungeons you can't enter
- Add portal link definition?
- Add overland map names
- Quest Screen
- Add Mods for items