by beetlebon » Wed Jul 06, 2011 3:06 pm
Hi Kev,
If you don't want additional tiles then I suppose the other option is to do some dynamic graphics processing on the existing character tiles. For example, you could just convert the existing character tile to a grayscale version. Or do some fancy edge detect to get an outline of the character tile.
Not sure how easy that would be to do, but I'm sure you've already thought of these options.
Regards,
Mon